Conduit Is...

Conduit Is...

Shopify for in-game Music

Shopify for
in-game Music

Creating a seamless marketplace connecting music rights holders directly to billions of players.

The Problem

The Problem

The Problem

The Sound of Silence: Where Licensing Kills Creativity…and profit.

A unique perspective creates a window into possibility.

A unique perspective creates a window into possibility.

Artists & Labels

No scalable way to license music as a premium *experience* within games, leaving high-margin revenue on the table and creating a complex rights nightmare.

Artists & Labels

No scalable way to license music as a premium *experience* within games, leaving high-margin revenue on the table and creating a complex rights nightmare.

Artists & Labels

No scalable way to license music as a premium *experience* within games, leaving high-margin revenue on the table and creating a complex rights nightmare.

Game Developers

Licensing is a legal and financial minefield. They lack tools to easily integrate and monetize dynamic audio, forcing them to use generic, uninspired music.

Game Developers

Licensing is a legal and financial minefield. They lack tools to easily integrate and monetize dynamic audio, forcing them to use generic, uninspired music.

Game Developers

Licensing is a legal and financial minefield. They lack tools to easily integrate and monetize dynamic audio, forcing them to use generic, uninspired music.

Gamers / Consumers

Players spend billions on virtual identity but have almost zero options for meaningful audio customization. Using external apps breaks immersion.

Gamers / Consumers

Players spend billions on virtual identity but have almost zero options for meaningful audio customization. Using external apps breaks immersion.

Gamers / Consumers

Players spend billions on virtual identity but have almost zero options for meaningful audio customization. Using external apps breaks immersion.

The Opportunity

The Opportunity

The Opportunity

Gaming is the

Gaming is the

Gaming is the

Behemoth

Behemoth

Behemoth

of Modern Entertainment.

of Modern Entertainment.

of Modern Entertainment.

$300B

Global Video Game Market in 2024, dwarfing film & music combined.

$300B

Global Video Game Market in 2024, dwarfing film & music combined.

$300B

Global Video Game Market in 2024, dwarfing film & music combined.

$100B

Market for cosmetic in-game items, driven by player self-expression.

$100B

Market for cosmetic in-game items, driven by player self-expression.

$100B

Market for cosmetic in-game items, driven by player self-expression.

$8.7B

Our Total Addressable Market at the intersection of gaming and music.

$8.7B

Our Total Addressable Market at the intersection of gaming and music.

$8.7B

Our Total Addressable Market at the intersection of gaming and music.

to put this plainly…

1.5 Billion Gamers

right now are already paying to personalize their experience

1.5 Billion

right now are already paying to personalize their experience

1.5 Billion Gamers

right now are already paying to personalize their experience

The Solution

The Solution

The Solution

Goods

Goods

Shopify

Shopify

eCom

eCom

Music

Music

Conduit

Conduit

Games

Games

A Seamless B2B2C Platform. We provide the "picks and shovels" for the in-game music economy that serves the entire ecosystem.

For Artists & Labels

For Artists & Labels

Music Rights Holders

Artists, labels, and publishers provide their music catalogs and metadata to the platform, seeking new revenue streams.

For Artists & Labels

Music Rights Holders

Artists, labels, and publishers provide their music catalogs and metadata to the platform, seeking new revenue streams.

The Marketplace Engine

The Marketplace Engine

Warp_Music Platform

This central hub provides the "picks and shovels" for the in-game music economy, handling complex licensing, royalty splits, and usage tracking.

The Marketplace Engine

Warp_Music Platform

This central hub provides the "picks and shovels" for the in-game music economy, handling complex licensing, royalty splits, and usage tracking.

Plug & Play Integration

Plug & Play Integration

Game Developers

Game developers of all sizes integrate the SDK to easily access pre-cleared commercial music and create new monetization opportunities.

Plug & Play Integration

Game Developers

Game developers of all sizes integrate the SDK to easily access pre-cleared commercial music and create new monetization opportunities.

Enhanced Player Experience

Enhanced Player Experience

Enhanced Player Experience

Billions of Players

Billions of global players can purchase and enjoy premium, licensed audio content that enhances their gameplay and allows for deeper personalization.

Business Model

Business Model

Business Model

Simple, Scalable Revenue Share.

No upfront costs for developers. Our success is tied directly to their success.

Avg. Active Players per Game

Our portfolio of developers, from indie to AAA, unlocks a massive audience.

750,000

Avg. Active Players per Game

Our portfolio of developers, from indie to AAA, unlocks a massive audience.

750,000

Avg. Active Players per Game

Our portfolio of developers, from indie to AAA, unlocks a massive audience.

750,000

Player Conversion Rate

Premium artist content drives high player conversion for all our partners.

5%

Player Conversion Rate

Premium artist content drives high player conversion for all our partners.

5%

Player Conversion Rate

Premium artist content drives high player conversion for all our partners.

5%

Avg. Purchase Per Paying Customer

Our curated catalog encourages repeat buys, driving a high lifetime value.

5

Avg. Purchase Per Paying Customer

Our curated catalog encourages repeat buys, driving a high lifetime value.

5

Avg. Purchase Per Paying Customer

Our curated catalog encourages repeat buys, driving a high lifetime value.

5

Avg. Price Per Music Item

Priced like top cosmetic items, offering strong value and high margins.

$5.99

Avg. Price Per Music Item

Priced like top cosmetic items, offering strong value and high margins.

$5.99

Avg. Price Per Music Item

Priced like top cosmetic items, offering strong value and high margins.

$5.99

Developer Adoption Growth

A frictionless, no-cost SDK fuels rapid developer adoption and growth.

50% YoY

Developer Adoption Growth

A frictionless, no-cost SDK fuels rapid developer adoption and growth.

50% YoY

Developer Adoption Growth

A frictionless, no-cost SDK fuels rapid developer adoption and growth.

50% YoY

Platform Revshare

A lean 10% take-rate ensures our partners keep the majority of revenue.

10%

Platform Revshare

A lean 10% take-rate ensures our partners keep the majority of revenue.

10%

Platform Revshare

A lean 10% take-rate ensures our partners keep the majority of revenue.

10%

The Financials

The Financials

The Financials

$250,000

Product MVP with first partner-clients operating in the wild with runway to spare to raise a Series A round.

$250,000

Product MVP with first partner-clients operating in the wild with runway to spare to raise a Series A round.

$250,000

Product MVP with first partner-clients operating in the wild with runway to spare to raise a Series A round.

6 Months

This is not a cocaine-runway. It is a responsible and measured approach to give the best chance of success.

6 Months

This is not a cocaine-runway. It is a responsible and measured approach to give the best chance of success.

6 Months

This is not a cocaine-runway. It is a responsible and measured approach to give the best chance of success.

High Level Timeline

Foundation

Corporate Structure & Pilot Kick-off

We will formalize the venture as a Delaware C-Corp and finalize partner agreements to optimize for VC funding. Simultaneously, we will prepare the seed round pitch deck and kick off the proof-of-concept integration with Amber Games' title to validate the core technology.

Foundation

Corporate Structure & Pilot Kick-off

We will formalize the venture as a Delaware C-Corp and finalize partner agreements to optimize for VC funding. Simultaneously, we will prepare the seed round pitch deck and kick off the proof-of-concept integration with Amber Games' title to validate the core technology.

Foundation

Corporate Structure & Pilot Kick-off

We will formalize the venture as a Delaware C-Corp and finalize partner agreements to optimize for VC funding. Simultaneously, we will prepare the seed round pitch deck and kick off the proof-of-concept integration with Amber Games' title to validate the core technology.

Development

MVP Progress & Partner Onboarding

The focus shifts to building core features for the Developer & Rights Holder Portal. We will secure our flagship music rights holder for the pilot program and sign LOIs with 2-3 additional indie game studios to build our closed beta cohort.

Development

MVP Progress & Partner Onboarding

The focus shifts to building core features for the Developer & Rights Holder Portal. We will secure our flagship music rights holder for the pilot program and sign LOIs with 2-3 additional indie game studios to build our closed beta cohort.

Development

MVP Progress & Partner Onboarding

The focus shifts to building core features for the Developer & Rights Holder Portal. We will secure our flagship music rights holder for the pilot program and sign LOIs with 2-3 additional indie game studios to build our closed beta cohort.

Preparation

Alpha Testing & Go-to-Market Prep

We will deploy an alpha version of the Unity plugin to Amber Games for initial testing and feedback. In parallel, we'll finalize our go-to-market assets and close the initial tranche of the seed round to secure 12-18 months of operational runway.

Preparation

Alpha Testing & Go-to-Market Prep

We will deploy an alpha version of the Unity plugin to Amber Games for initial testing and feedback. In parallel, we'll finalize our go-to-market assets and close the initial tranche of the seed round to secure 12-18 months of operational runway.

Preparation

Alpha Testing & Go-to-Market Prep

We will deploy an alpha version of the Unity plugin to Amber Games for initial testing and feedback. In parallel, we'll finalize our go-to-market assets and close the initial tranche of the seed round to secure 12-18 months of operational runway.

Validation

Closed Beta Launch

The closed beta goes live with our initial cohort of 3-5 partner studios, allowing us to gather real-world usage data on the Unity SDK and developer portal. We will also develop scalable licensing and revenue-share agreement templates for future partners.

Validation

Closed Beta Launch

The closed beta goes live with our initial cohort of 3-5 partner studios, allowing us to gather real-world usage data on the Unity SDK and developer portal. We will also develop scalable licensing and revenue-share agreement templates for future partners.

Validation

Closed Beta Launch

The closed beta goes live with our initial cohort of 3-5 partner studios, allowing us to gather real-world usage data on the Unity SDK and developer portal. We will also develop scalable licensing and revenue-share agreement templates for future partners.

Iteration

Data Collection & Refinement

We will analyze quantitative data and qualitative feedback from the beta to iterate on the product using a Build-Measure-Learn loop. Key testimonials will be gathered from pilot partners to serve as social proof for our public launch and investor updates.

Iteration

Data Collection & Refinement

We will analyze quantitative data and qualitative feedback from the beta to iterate on the product using a Build-Measure-Learn loop. Key testimonials will be gathered from pilot partners to serve as social proof for our public launch and investor updates.

Iteration

Data Collection & Refinement

We will analyze quantitative data and qualitative feedback from the beta to iterate on the product using a Build-Measure-Learn loop. Key testimonials will be gathered from pilot partners to serve as social proof for our public launch and investor updates.

Launch

Public Launch & Initial Scaling

Conduit_Music officially launches on the Unity Asset Store, supported by a GTM campaign across industry publications and developer forums. A Developer Relations function will be established to support new users and build a strong community from day one.

Launch

Public Launch & Initial Scaling

Conduit_Music officially launches on the Unity Asset Store, supported by a GTM campaign across industry publications and developer forums. A Developer Relations function will be established to support new users and build a strong community from day one.

Launch

Public Launch & Initial Scaling

Conduit_Music officially launches on the Unity Asset Store, supported by a GTM campaign across industry publications and developer forums. A Developer Relations function will be established to support new users and build a strong community from day one.

Interested? Let's Chat.

Interested? Let's Chat.

Interested? Let's Chat.